| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- UnrealShare.UIFlora
|
+-- UnrealShare.UITree
UITree1, UITree10, UITree11, UITree12, UITree2, UITree3, UITree4, UITree5, UITree6, UITree7, UITree8, UITree9
| Variables Summary |
|---|
| Inherited Variables from UnrealShare.UIFlora |
|---|
| bBushSound, RP, SSound1, SSound2, SSound3, SSoundVolume |
| Inherited Variables from Engine.Decoration |
|---|
| bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
| Functions Summary |
|---|
| Inherited Functions from UnrealShare.UIFlora |
|---|
| Landed, Touch |
| Inherited Functions from Engine.Decoration |
|---|
| BaseChange, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
| Defaultproperties |
|---|
defaultproperties { Mesh=LodMesh'UnrealShare.Tree1M' CollisionRadius=25.000000 CollisionHeight=160.000000 bBlockActors=True bBlockPlayers=True } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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