| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.UnrealBlood
|
+-- UnrealShare.Bleeding
| Variables Summary | |
|---|---|
| int | BleedAmount |
| Inherited Variables from UnrealShare.UnrealBlood |
|---|
| bEnableEnhancedBlood, bGreen, bStopTick, ticknum |
| Inherited Variables from Engine.Effects |
|---|
| bOnlyTriggerable, EffectSound1, EffectSound2 |
| Functions Summary | ||
|---|---|---|
![]() | destroyed () | |
![]() | PostBeginPlay () | |
![]() | Tick (float DeltaTime) | |
![]() | Timer () | |
| Inherited Functions from UnrealShare.UnrealBlood |
|---|
| Green, PostBeginPlay, tick |
| Variables Detail |
|---|
| Functions Detail |
|---|
destroyed Source code
PostBeginPlay Source code
Tick Source code
Timer Source code| Defaultproperties |
|---|
defaultproperties { bHidden=True Physics=PHYS_Trailer bHiddenEd=True Style=STY_None Texture=None DrawScale=0.000000 ScaleGlow=0.000000 bUnlit=True bNoSmooth=True Mass=0.000000 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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