| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.ZoneInfo
|
+-- Engine.DynamicZoneInfo
| Variables Summary | |
|---|---|
| bool | bUpdateTouchers |
| DynamicZoneInfo | NextDynamicZone |
| vector | OldPose |
| DynamicZoneInfo | |
| bool | bMovesForceTouchUpdate |
| vector | BoxMax |
| vector | BoxMin |
| bool | bUseRelativeToRotation |
| float | CylinderSize |
| ZoneInfo | MatchOnlyZone |
| float | SphereSize |
| EDynZoneInfoType | ZoneAreaType |
| Enumerations Summary | ||
|---|---|---|
| EDynZoneInfoType DZONE_Cube, DZONE_Sphere, DZONE_Cylinder, DZONE_Script | ||
| Functions Summary | ||
|---|---|---|
![]() | Destroyed () | |
![]() | PostBeginPlay () | |
![]() | ScriptCheckZone (vector Position, out ZoneInfo ModifyZone) | |
| Inherited Functions from Engine.ZoneInfo |
|---|
| ActorEntered, ActorLeaving, LinkToSkybox, PreBeginPlay, Trigger, ZoneActors |
| Variables Detail |
|---|
| Enumerations Detail |
|---|
| Functions Detail |
|---|
Destroyed Source code
PostBeginPlay Source code
ScriptCheckZone Source code| Defaultproperties |
|---|
defaultproperties { BoxMin=(X=-200.000000,Y=-200.000000,Z=-200.000000) BoxMax=(X=200.000000,Y=200.000000,Z=200.000000) CylinderSize=250.000000 SphereSize=250.000000 bStatic=False RemoteRole=ROLE_None bAlwaysRelevant=False } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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